You for your support! Sonic 4 Episode 2 Music: World Map by sonicKAI. Sonic the Hedgehog 4 'Splash Hill Zone Act 1' Music by Truesonic1. Stage 2: Casino Street Zone Act 2. Sonic the Hedgehog 4: Episode I - Casino Street Zone Act 1: Added: 2016-06-01 04:07:55 AM: Authors: Sayuri: Insert Size: 0x06C3 bytes Type: Song Sample Usage: None Source: Port Duration: 0:51 Featured: No Description: The cheerful song from Sonic 4's casino level. This would fit your average casino levels, and nighttime scenarios. In Sonic 4 earning extra lives comes more natural than past Sonic games. A real quick way to earn this achievement is by completing Casino Street Act 2 over and over. The cards you hit through the.
· by · in Seventh-Generation Console Games, Sonic Music
After the destruction of the Death Egg in Sonic 3 & Knuckles, Sonic decides to head off alone to explore new lands. However Dr. Diamond casino heist payout. Eggman who survived the previous battle in space quickly get’s to work on a new plan to stop Sonic. The doctor decides to bring back some of his older designs and make improvements on them in an attempt to finally get rid of Sonic with an eventual battle in Eggman’s new base, the E.G.G. Station.
After seemingly defeating his nemesis once again Sonic soon learns that Eggman isn’t quite ready to give up yet and reunites with his friend Tails to stop him. The dual soon learn that Eggman has repaired Sonic’s old mechanical rival, Metal Sonic and also plans to construct a Death Egg II around Little Planet from Sonic CD. It’s now up to Sonic and Tails to put a stop to Eggman’s evil plans once again.
Special thanks to SoaH forum member Ashram for providing us with this soundtrack.
Order | Download | Lyrics | Length |
---|---|---|---|
1 | 'Title Screen' | 0:19 | |
2 | 'Cutscene – A New Frontier' | 0:30 | |
3 | 'Sylvania Castle Zone Act 1' | 2:00 | |
4 | 'Sylvania Castle Zone Act 2' | 2:07 | |
5 | 'Sylvania Castle Zone Act 3' | 1:15 | |
6 | 'Boss – Dr. Eggman' | 0:49 | |
7 | 'White Park Zone Act 1' | 1:45 | |
8 | 'White Park Zone Act 2' | 1:50 | |
9 | 'White Park Zone Act 3' | 1:08 | |
10 | 'Boss – Metal Sonic' | 1:19 | |
11 | 'Oil Desert Zone Act 1' | 1:32 | |
12 | 'Oil Desert Zone Act 2' | 1:48 | |
13 | 'Oil Desert Zone Act 3' | 1:41 | |
14 | 'Cutscene – The Tornado Takes Off!' | 0:45 | |
15 | 'Sky Fortress Zone Act 1' | 1:25 | |
17 | 'Sky Fortress Zone Act 3' | 2:26 | |
18 | 'Cutscene – Introduction of Death Egg mk.II' | 1:03 | |
19 | 'Death Egg mk.II Zone Act 1' | 1:38 | |
20 | 'A Duel with Metal Sonic – Stardust Speedway RMX' | 2:33 | |
21 | 'Death Egg mk.II Zone Act 2' | 2:05 | |
22 | 'Cutscene – Finale' | 0:29 | |
23 | 'End Roll Medley' | 3:08 | |
24 | 'Special Stage' | 2:04 | |
25 | 'Menu' | 1:08 | |
26 | 'World Map' | 0:49 | |
27 | 'Invincible' | 0:51 | |
28 | 'Super Sonic' | 0:35 | |
29 | 'Act Cleared' | 0:10 | |
30 | 'Cutscene – Reboot Menu' | 1:09 | |
31 | 'Cutscene – Metal Sonic Returns!' | 0:40 | |
32 | 'Cutscene – The Altar's Hidden Treasure' | 0:38 | |
33 | 'Cutscene – In Pursuit of Sonic' | 0:35 | |
34 | 'Title Screen' | 0:19 | |
35 | 'Splash Hill Zone Act 1' | 1:24 | |
36 | 'Splash Hill Zone Act 2' | 1:38 | |
37 | 'Splash Hill Zone Act 3' | 1:22 | |
38 | 'Boss – Dr. Eggman' | 1:22 | |
39 | 'Casino Street Zone Act 1' | 1:58 | |
40 | 'Casino Street Zone Act 2' | 1:55 | |
42 | 'Casino Street Zone Act 3' | 1:45 | |
43 | 'Lost Labyrinth Zone Act 1' | 1:52 | |
44 | 'Lost Labyrinth Zone Act 2' | 1:48 | |
45 | 'Lost Labyrinth Zone Act 3' | 1:35 | |
46 | 'Mad Gear Zone Act 1' | 1:31 | |
47 | 'Mad Gear Zone Act 2' | 1:31 | |
48 | 'Mad Gear Zone Act 3' | 1:26 | |
49 | 'Cutscene – To the Station in the Sky' | 0:25 | |
50 | 'E.G.G. Station Zone' | 1:30 | |
51 | 'All Clear' | 0:22 | |
53 | 'Special Stage' | 2:17 | |
54 | 'Splash Hill Zone Medley' | 2:39 |
We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Sonic the Hedgehog 4 - Episode I |
---|
Developers: Sonic Team, Dimps Publisher: Sega Platforms: Windows, Wii, Xbox 360, PlayStation 3, iOS, Android, Blackberry Tablet OS Released internationally: October 7, 2010 This game has revisional differences. This game has a prototype article |
Arguably the most controversial game in the entire franchise, Sonic the Hedgehog 4 - Episode I is either a nostalgic return to the series' 2D roots or an insult to its name, depending on who you ask.
To do:
|
- 3Version Differences
Unused Achievements
There are a few unused achievements, though they're nothing particularly special.
Sonic 4 Casino Street Zone Act 2 Music 10 Hours
- Centurion: Get 120 rings in Mad Gear Zone Act 1.
- Splash Hill Zone: Finish all 3 Acts and boss round of Splash Hill.
- Casino Street Zone: Finish all 3 Acts and boss round of Casino Street.
- Lost Labyrinth Zone: Finish all 3 Acts and boss round of Lost Labyrinth.
- Mad Gear Zone: Finish all 3 Acts and boss round of Mad Gear.
(Source: Sonic News Network)
Oddities
The ferris wheels in the background of Casino Street Zone say 'Sonic the Portable'. This is because Sonic 4 was intended to be a mobile-only game by that title until Sega made the decision to make it a multiplatform release and tie it into the classic trilogy. However, the developers didn't bother to remove the mention of Sonic the Portable and just tried to blur it out. (They didn't do a very good job, needless to say.)
Version Differences
Wii
The Wii version received a few presentation-related downgrades due to the Wii's hardware limitations, and the storage limitations of WiiWare games. Otherwise, it's identical to the other console versions.
- There's no achievement system.
- Sonic's model does not have eyelids, and his mouth doesn't open when looking up.
- The player can have up to six save files, unlike the other versions (which only support one).
- The music uses a sequenced format similar to MIDI or module formats. This results in a few noticeable differences compared to the other versions' audio, notably the title screen and the Boss theme using the default Windows MIDI instruments for no particular reason.
- The Wii version can only run at 480p because the Wii does not support HD graphics. The other versions can run up to 1080p.
- The game uses the Wii's automatic save features every time you complete a zone, since the other versions make you select your XBOX/PlayStation account for saving (obviously you don't have an account for the Wii).
Xbox 360/PS3/Windows
These versions are mostly identical to each other.
- The 360 and PS3 versions support custom soundtracks.
- Sonic and the environments are noticeably shinier in the 360 version (and only Sonic in the PS3 version) due to higher bloom.
- Super Sonic always wins in the slot machine.
Mobile Versions
Sonic 4 Casino Street Zone Act 2 Music Download
To do: Rip the Sonic models and level maps so we can have a direct comparison between models. Also get a working .apk file for the older versions for proof of the older Sonic models. |
Because Sonic 4 was originally developed as a mobile-only game, the iOS and Android versions reflect the game's prototypes to a greater extent than the other versions.
- The second Acts of Casino Street Zone and Lost Labyrinth Zone are significantly different in the mobile versions and are the same as the ones in the console prototypes. They were changed for the console/PC versions because they were poorly received by fans, being built for mobile rather than traditional devices.
- Casino Street Zone Act 2 is '100,000 Point Challenge' rather than 'Road of Cards'. This Act is a simple score attack in which Sonic is stuck in a pinball board and must rack up 100,000 points to clear the stage. The music is also completely different, since the short score attack theme would not fit in the console/PC versions' more traditional level.
- Lost Labyrinth Zone Act 2 is 'Strange Mine Cart' rather than 'World of Darkness'. In it, the player controls a minecart throughout the entire level using accelerometer controls. In the console/PC versions, the presence of the minecart was drastically reduced, and the level was rebuilt around a new mechanic involving a torch.
- In the initial release, Sonic's model was completely different and closely resembled the one from Sonic Rush (which makes sense, given that Sonic Rush was also a Dimps project and Sonic 4 uses the same engine). He doesn't have a mouth, eyelids, or an index finger after completing a boss Act. He also has a different idle animation in which he taps an iPhone near his ear and spins happily around in place.
- When the game was updated in 2016, Sonic received a new, higher-quality model that more closely resembles the one from other versions. As such, some differences disappeared.
- The camera rotates when going through loops, which can be pretty disorienting.
- The music doesn't loop properly.
Sonic 4 Casino Street Zone Act 2 Music Eye On The Sparrow
The Sonic the Hedgehog series | |
---|---|
Sega Genesis | Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototypes) • Sonic the Hedgehog 3 (Prototype) • Sonic & Knuckles (Prototypes) • Sonic 3 & Knuckles • Sonic 3D Blast (Prototypes) • Sonic Spinball (Prototype) Dr. Robotnik's Mean Bean Machine (Prototype) • Sonic Classics |
Sega Master System | Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic Chaos (Prototypes) • Sonic Blast • Sonic Spinball Dr. Robotnik's Mean Bean Machine • Sonic's Edusoft |
Game Gear | Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototype) • Sonic Chaos (Prototypes) • Sonic Triple Trouble (Prototypes) Sonic Spinball (Prototype) • Sonic Drift 2 • Sonic Labyrinth • Sonic Blast (Prototypes) Dr. Robotnik's Mean Bean Machine • Tails' Skypatrol • Tails Adventures |
Arcade | SegaSonic Cosmo Fighter • SegaSonic the Hedgehog (Prototype) • Sonic Championship • SegaSonic Bros. |
Sega CD | Sonic the Hedgehog CD (Prototypes) |
32X | Knuckles' Chaotix (Prototypes) |
Sega Pico | Sonic the Hedgehog's Gameworld • Tails and the Music Maker (Prototypes) |
Windows | Sonic the Hedgehog CD (1996, 2011) • Sonic's Schoolhouse • Sonic & Knuckles Collection • Sonic 3D Blast • Sonic R Sonic Heroes • Sonic Riders • Sonic Adventure DX: Director's Cut (2004, Demo, 2011) • Sonic Adventure 2 Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog 4 - Episode II (Prototype) • Sonic Generations (Demos) • Sonic Lost World • Sonic Mania • Sonic Forces • Sonic & Sega All-Stars Racing • Sonic & All-Stars Racing Transformed • Team Sonic Racing |
Sega Saturn | Sonic X-treme • Sonic 3D Blast (Prototype) • Sonic Jam (Prototype) • Sonic R (Preview) |
Game.com | Sonic Jam |
Dreamcast | Sonic Adventure (Prototypes) • Sonic Adventure 2 (Prototypes) • Sonic Shuffle (Debug Version) |
Neo Geo Pocket Color | Sonic the Hedgehog Pocket Adventure (Prototypes) |
Game Boy Advance | Sonic Advance (Prototype) • Sonic Advance 2 • Sonic Advance 3 (Prototype) • Sonic Battle • Sonic the Hedgehog Genesis |
GameCube | Sonic Adventure 2: Battle (Demo) • Sonic Adventure DX: Director's Cut (Prototypes) • Sonic Heroes (Prototypes) Shadow the Hedgehog • Sonic Mega Collection (Prototype) • Sonic Gems Collection • Sonic Riders |
PlayStation 2 | Sonic Heroes • Shadow the Hedgehog • Sonic Riders • Sonic Riders: Zero Gravity • Sonic Unleashed • Sonic Gems Collection |
Xbox | Sonic Heroes • Shadow the Hedgehog • Sonic Riders |
Nintendo DS | Sonic Rush (Demo) • Mario & Sonic at the Olympic Games (Beijing 2008) • Sonic Chronicles: The Dark Brotherhood Sonic & SEGA All-Stars Racing • Sonic Classic Collection |
PlayStation Portable | Sonic Rivals |
Xbox 360 | Sonic the Hedgehog (Demo) • Sonic Unleashed (Preview) • Sonic & Sega All-Stars Racing • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Generations (Demos) • Sonic Adventure 2 • Sonic & All-Stars Racing Transformed |
Wii | Sonic Unleashed • Sonic Colors • Beijing 2008 • London 2012 • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic & Sega All-Stars Racing • Sonic and the Black Knight • Sonic Riders: Zero Gravity |
PlayStation 3 | Sonic the Hedgehog • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Adventure 2 • Sonic Generations (Demos) • Sonic & All-Stars Racing Transformed |
Nintendo 3DS | Sonic Generations • Sonic & All-Stars Racing Transformed |
Wii U | Sonic Lost World • Sonic Boom: Rise of Lyric • Sonic & All-Stars Racing Transformed |
Nintendo Switch, PlayStation 4, Xbox One | Sonic Mania |
J2ME | Sonic the Hedgehog Mobile • Sonic Jump |
LeapFrog Systems | Sonic X • Sonic the Hedgehog |
N-Gage | Sonic N |
iOS, Android | Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic the Hedgehog CD Sonic Jump • Sonic Dash • Sonic Runners |
Plug & Play | Super Sonic Gold |
Sonic 4 Casino Street Zone Act 2 Musical
Retrieved from 'https://tcrf.net/index.php?title=Sonic_the_Hedgehog_4_-_Episode_I&oldid=759113'